Character profiles for TF: MirrorVerse.

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Straxus

A more compassionate and selfless Decepticon has never existed. His dedication to the healing arts seemed completely at odds with his alt mode: that of a flying cannon. It was precisely this dedication to saving lives rather than simply winning the war at all costs that won Straxus the title of Decepticon Second in Command.

Straxus was commander of Darkmount, a combination Decepticon fortress and Empty shelter in Polyhex, once a great Decepticon state and a thriving symbol of all that they could have achieved. There, Empties with potential were offered the chance to work towards stopping Cybertron from falling under Autobot rule. Alas, both the movement and the shelter were grossly lacking in resources, and Straxus' tendency to quietly cannibalize his own parts to save a life if no others were available was threatening his own functionality, even before his untimely death at the hands of Optimus Prime.


For further information, contact: Stelartron
Character featured in: Legacy


Sunrunner
(created by Starchaser)

Calm and self-assured, Sunrunner is a bit of an anomaly in the Decepticon ranks as someone who craves military training. Gleaning combat training from anyone who would teach him, Sunrunner has earned a reputation for being a strong warrior. More than that, he is the quiet and noble paladin, a champion of the Decepticon cause.

Charismatic without trying, Sunrunner is the shining opposite to his dark and brooding sister, Starchaser. But it is because of his charisma that the Empire cannot afford to let him run free. . . .


For further information, contact: Starchaser
Character featured in: Invocation of Izual


Swindle

The Combaticons' merchant and munitions expert. He spends a good amount of his time working trading arrangements and cutting deals with many outside sources to help the Decepticons in their fight against the Autobots. He's often helping to maintain the flow of supplies that are given to the Decepticon troops. However, he also works as an expert on which weapons to use when Onslaught's group is chosen to attack an Autobot foundation. He also spends his time trying to gain the affection of Onslaught's daughter and fellow teammate. Unfortunately for him, Vitani is oblivious to all his passes.


For more information, contact VitaniCat.


The 

Sweeps

Scourge's "huntsmen" and the ones who proved the "voice-box removal" rumor about him was untrue. Though they appear to exactly like their leader, they all seem have very different personalities. They do share some personality traits, however. They all are noble creatures, more knight than huntsmen, loyally defending and aiding their comrades in battle, even if it meant certain death. They also have some ninja in them too, as their opponents find it very hard to hit them and they have a reputation of mysteriously disappearing. Despite their demeanor in battle, none of them really like fighting at all, and many dream of when they no longer have to.


For more information, contact Kingudora via the MV Forum.


Tantrum

Novaculon’s erstwhile companion, Saevitor worked under Ratbat at the same energon storage yard. He learned a great deal about efficiency from the Decepticon, and hopes to put his knowledge to good use for the resistance. He trusts Razorclaw and would follow him anywhere, and his endlessly patient nature doesn’t mind the long silences when they are together. He knows Razorclaw’s thinking about something important. As usual.


For more information, contact Kayevcee.
Character featured in: Reflections of a King


Thundercracker

One of the more competent and responsible fliers, Thundercracker cares deeply for his comrades, especially his best friend and wing-mate Skywarp. This concern has caused him to have some doubts about the efficiency of the Decepticon battle strategy, but thus far, he has kept these doubts primarily to himself. Only one other Decepticon knows how he feels.


For more information, contact Starchaser.
Character featured in: Reflections, Reflections of a King


Trap
(Created by Scott Kampa)

Trap is an inspiring and renowned freedom fighter. When Decepticons on Cybertron talk about model soldiers with an outstanding work ethic, Trap is often the first name mentioned. Most of the Decepticon leadership offers this praise grudgingly however. They feel that the level of violence with which Trap conducts his missions belies the very essence of being a Decepticon.

He is a natural leader and an eloquent speaker. He believes that while his place is on the front lines, that he would be of value teaching skills, particularly that of special forces (lacking in Decepticon forces), at Soundwave's academy. Resistance leaders have refused his appointment stating that he is far too valuable of a warrior to be used on merely a part-time basis. In truth, they fear that the Decepticon cause will be harmed if Trap is allowed to teach his more aggressive tactics to new recruits, with both more casualties and an irreparable change to Decepticon philosophy.


For more information, contact Scott Kampa.
Character featured in: The Primrose Path


Vitani
(Created by VitaniCat)

A light-hearted, wisecracking cat femme. Or so she seems. Her mind is constantly plagued by hateful urges and she has no idea what is causing the problem. She is normally the kind and caring yet mischevious daughter of Onslaught, but recent events have changed that, and have caused her to question her alliegence and defy her father's will.

On a personal level, though normally friendly and social, she can sometimes be mysterious and dark. Many point to her alien origins because of this, though none of them are exactly sure of what those origins are, and her father refuses to discuss it. Mindwipe believes that whoever is playing tricks with her mind is using this to their advantage.


For more information, contact VitaniCat.
Character featured in: On the Flip Side


Vortex

The other half of the aforementioned 'two of a kind,' Vortex is a joker who takes battle seriously and life as a giant comedy. He takes great amusement in setting up his flying buddy Blast Off for some little embarrassment.

In battle and in his job as the Combaticon interrogator, he is sternly serious. But as soon as the fighting is over and repairs are made, it's back to the prank book for Vortex. . . .


For more information, contact Scopeshot.


White 

Draw

(Character created by Princess Artemis)

A MiG-29 Fulcrum in form but heavily laden with spy and stealth technology, White Draw is an incredible information gatherer. Along with all her heightened physical senses, she has an innate ability to draw out the inner motivations and character of others. Trained as an interrogator of the worst sort, she long ago joined the Decepticons, vowing never to use her knowledge in the service of evil. She feels she is a ghost walking in a world populated by only two types of creatures--those who are redeemable, and those who are not. She knows neither fear nor pain. Her only fear is of herself and the darkness she holds under tight reign. She is blind. Although her other senses have compensated well for her blindness, she is still prone to accidents in rough terrain and so prefers to fly. White Draw is strongly impressed by the first of any sort she encounters and so her loyalty is given more to Reflector than any other Decepticon.


For more information, contact Princess Artemis


Wildrider

Wildrider is the most skillful driver of the Stunticons, able to execute with ease maneuvers that would make many a Hollywood stunt-driver's jaw drop. On his own, with no other Decepticons or humans around, he can get pretty reckless with his stunts, but if he thinks others might be endangered by his stunts, he is quite careful. He admires Earthen stunt performers such as Evil Keneivel, amazed that humans are capable of performing such feats with their so comparatively small and fragile bodies. His ambition- once the war is over, to be the first Transformer in history to jump the Grand Canyon.


For further information, contact: Stelartron


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